Meet Corinne Tan ❄️🐶⛷ | 2022 Girl Of The Year
Handled post-production across the full 60 minutes of the series from editing, VFX, particles/special effects, rig removals, color correction, sound design, & final delivery.
With 12 years of experience in video creation, post production and motion design, I love crafting dynamic content for audiences across the social media, marketing, and entertainment spheres!
At BuzzFeed, I managed Post-Production of all their long-form content, leading the creation of 300 longform episodes, with over 16 billion minutes watched in three years. My work has a large focus on children's content, games/toy products and esports as a vendor for Mattel and Esports Engine for over four years. In the esports world I've worked with Call of Duty, Overwatch, FortNite, PubG, TeamFight Tactics, League of Legends, Brawl Stars, FIFA, Pokemon, and others!
While working with Subway, Schick, and Chipotle I created episodic shows and targeted social media programming with the director of Two and A Half Men and the Yo Gabba Gabba team for an immersive advertising experience. Since then I've co-run Dynamic Fox Films where I collaborate daily with clients like Goliath Games, Pressman Toy, Mattel, Riot Games, Activision, and Pokémon, across diverse projects for the young at heart!
In the last 4 years, I've collaborated with American Girl as a Mattel-approved vendor through Apartment D Studio. I've managed all post-production and edited each episode for Girls of the Year; Joss in 2020, Kira in 2021, Corinne in 2022, Courtney's 1986 Adventure, and the School Rules series in 2023. I focused on storytelling, managed special effects, rig removal/vfx, built out sound design, and created trailers at different lengths and aspect ratios for social media delivery.
Since 2018, I've had a hands-on creative role with Esports Engine. They specialize in on-site production, broadcast management, and tournament execution, and are at the forefront of creating program content for Esports tournaments worldwide.
I've collaborated with many of their brands, including League of Legends, Fortnite, Overwatch, Call of Duty, Brawl Stars, Team Fight Tactics, Legends of Runeterra, Clash of Clans, Pokémon, FIFA, Rocket League, Madden, and PUBG. Hired to craft a single video, since then, my co-owner at Dynamic Fox and I have formed a robust partnership with their team, contributing to the production of hundreds of their pieces. Our work spans season roadmaps, event openers, compelling player and team highlight reels, and comprehensive event packages including still assets for broadcasts and social media.
The deliverables include cut-downs, alternate endings, motion graphic templates, broadcast graphic packages, eye-catching thumbnails, website branding, and captions with diverse language subtitles/translations.
Worked on end-to-end post-production for Monster High, Hot Wheels, Barbie, Pixar, and Disney playisodes. Built storytelling content and media for Spin Master IPs along with commercials for Monster Jam with various delivery specs.
Working directly with the Goliath Games Social Media Production Team for three years, it all started with a successful campaign for "The Real Truth" board game. Throughout this period, I've contributed to scripting, scheduling, production, and post-production for various products, including how-to-play videos, hype trailers, social cutdowns, and broadcast commercials.
When joining BuzzFeed, long-form episodic content was not in production. During my time there, I actively worked on creating 300 episodes with the producing teams, hired and trained a full post-production team, and handled all finishing while collaborating with the Social Media team - contributing to 16 billion minutes watched in three years. Starting with the initial You Do You series on Violet, I advocated for creating more episodic content. It led to working with iTunes, Hulu, YT Red, Verizon, and Comcast for deliveries, created shows for Snapchat, and expanded across multiple YT and FB channels. I collaborated daily with the producers and pre-production, managing post-production and launching series such as Worth It, The Try Guys, Unsolved: True Crime & Supernatural, Ruining History, Am I Doing This Right, and Broke. I also worked on Tasty's integration, launching international pages, connecting the producers with editors to craft long-form Tasty series, and adapting content to 8 languages.