
Meet Corinne Tan ❄️🐶⛷ | 2022 Girl Of The Year
Handled post-production across the full 60 minutes of the series from editing, VFX, particles/special effects, rig removals, color correction, sound design, & final delivery.
Digital Content and Post Production Manager for social media with 13+ years experience leading branded content and video production across online platforms.
From managing cross-functional teams to delivering high-volume content pipelines, I bring end-to-end expertise in project workflows, creative oversight, communication, and content planning. While at BuzzFeed, I helped produce over 250 long-form episodes contributing to 16 billion minutes watched, scaling their editorial content to new heights and encouraging branded partnerships.
Clients include BuzzFeed, Mattel, Activision, Supercell, Pokémon, Fortnite, Chipotle, TikTok, Hearst, Hulu, Kaiser Permanente, and Subway—with work spanning entertainment, tech, and lifestyle.
For 4 years, I collaborated with American Girl and Mattel. I managed all post-production for Girls of the Year while creating content for 3 other agencies with our team. I edited Joss in 2020, Kira in 2021, Corinne in 2022, Courtney's 1986 Adventure, and the School Rules series in 2023. I focused on storytelling, managed special effects, rig removal/vfx, built out sound design, and created trailers at different lengths and aspect ratios for social media delivery.
Since 2018, I've had a hands-on creative role with Esports Engine. They specialize in on-site production, broadcast management, and tournament execution, and are at the forefront of creating program content for Esports tournaments worldwide. Dynamic Fox handled video Post Production.
I've collaborated with many of their brands, including League of Legends, Fortnite, Overwatch, Call of Duty, Brawl Stars, Team Fight Tactics, Legends of Runeterra, Clash of Clans, Pokémon, FIFA, Rocket League, Madden, and PUBG. Hired to craft a single video, since then we formed a robust partnership with their team, contributing to the production of hundreds of their pieces. Our work spans season roadmaps, event openers, compelling player and team highlight reels, and comprehensive event packages including still assets for broadcasts and social media.
The deliverables include cut-downs, alternate endings, motion graphic templates, broadcast graphic packages, eye-catching thumbnails, website branding, and captions with diverse language subtitles/translations.
Worked on end-to-end post-production for Monster High, Hot Wheels, Barbie, Pixar, and Disney playisodes. Built storytelling content and media for Spin Master IPs along with commercials for Monster Jam with various delivery specs.
Working directly with the Goliath Games Social Media Production Team for three years, it all started with a successful campaign for "The Real Truth" board game. Throughout this period, I've contributed to scripting, scheduling, production, and post-production management for various products, including how-to-play videos, hype trailers, social cutdowns, and broadcast commercials.
When joining BuzzFeed, long-form episodic content was not in production. During my time there, I actively worked on creating 300 episodes with the producing teams, hired and trained a full post-production team, and handled all finishing while collaborating with the Social Media team - contributing to 16 billion minutes watched in under three years. Starting with the initial You Do You series on Violet, I advocated for creating more episodic content. It led to working with iTunes, Hulu, YT Red, Verizon, and Comcast for deliveries, created shows for Snapchat, and expanded across multiple YT and FB channels. I collaborated daily with the producers and pre-production, managing all post-production for series such as Worth It, The Try Guys, Unsolved: True Crime & Supernatural, Ruining History, Am I Doing This Right, and Broke. I also worked on Tasty's integration, launching international pages, connecting the producers with editors to craft long-form Tasty series, and adapting content to 8 languages.